Downloads

From time to time we release some files for you to download that either we have created, modified, or assisted in making. Some have copyrights to them and may belong to us, a third party or affiliate. Please read and respect them and the work put into them. Enjoy!

3D Glass Balls

Made in flash, this could only be possible with very advanced scripting using ActionScript 3.0, Math, and other type coding.

Stick Figure fight

This is an old flash piece that became pretty popular with Flash Developers. We just wanted to bring this from back in the day.

Animator vs. Animation

An animator faces his own animation in deadly combat. The battlefield? The Flash interface itself! A stick figure is created by an animator with the intent to torture. The stick figure will be using everything he can find - the brush tool, the eraser tool - to get back at his tormentor. It's resourcefulness versus power. Who will win?

Box2D Physics & Collision Engine

Box2D is a 2D rigid body simulation library for games. Programmer's can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing.

I can't make sense of it, so it's just something fun to play with.